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- #How to open eboot pbp file on psp how to#
- #How to open eboot pbp file on psp psp#
- #How to open eboot pbp file on psp download#
Numerous guides and information are available on the Internet that explain how you can do this. If you only see one folder, then you will need to run the homebrew/emulator through KXploit to make it compatible with version 1.50. These are created with two folders, a % folder and normal folder (i.e., SNES9X\ and SNES9X%\).
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Depending on the author, the emulator might be KXploit ready.
#How to open eboot pbp file on psp download#
Download the homebrew/emulator you want to run on your PSP. Photo/paint editor for making custom graphics (e.g., Photoshop) This will ONLY work on Sony PSPs with firmware verison 1.50.
#How to open eboot pbp file on psp how to#
Overview: This guide will explain how to create custom eboot.pbp files using your own or the original emulator/homebrew graphics. Note: The information provided in this tutorial was taken from my site. Are you tired of the KXploit icons and backgrounds? Let’s get started! ie NESTERJ also includes a famicon.dat, menu.bmp put that in the NESTERJ folder, NOT the NESTERJ% ).The following Tech-Recipes tutorial explains how to create custom eboot.pbp files for version 1.50 Sony PSPs.
#How to open eboot pbp file on psp psp#
And then move both the folders to your PSP (remember that if you have to run the KXploit on the homebrew/emulator, be sure to also copy the files that came with it. Now, just copy the new eboot.pbp file into the emulator/homebrew folder w/the % (ie F:\PSP\GAME\UO_SNES9X%\ ) from Step 3. Then just Save our new eboot.pbp file to the EBOOT folder (ie C:\HOMEBREW\UO_SNES9X\EBOOT ) TEAL: use the pic1.png we cretaed/modified/extracted to the ORIG Folder (ie C:\HOMEBREW\UO_SNES9X\ORIG ) Or if you saved it else where after editing. GREEN: use the icon0.png we cretaed/modified/extracted to the ORIG Folder (ie C:\HOMEBREW\UO_SNES9X\ORIG ) Or if you saved it else where after editing. YELLOW: use the PARAM.SFO we extracted to the LOADER Folder, (ie C:\HOMEBREW\UO_SNES9X\LOADER ) The items in Yellow, Green and Teal are what we care about for now. Open up PBP Unpacker again, click the New button and a new screen should come up. Creating the custom eboot.pbp file w/PBP Unpacker Go ahead and make your own graphics, be remember the sizes and file type info i posted above, you must be sure that they are to those dimensions. Creating our own custom icon0.png and pic1.png (*optional) (ie C:\HOMEBRW\UO_SNES9X\ORIG\ )Īgain, we will see prob a few more files here, again, we will be only doing the basics here. Next, lets open up the original eboot.pbp file (the one we opened w/KXPloit) and extract those files to the ORIG folder. pic1.png (background, 480 x 272 px, 32-bit PNG file) icon0.png (icon, 144 x 80 px, 32-bit PNG file) (these are the basic files we need for an eboot.pbp file) Now, once it opens, click the EXTRACT button and lets extract it to the LOADER folder we created (ie C:\HOMEBREW\UO_SNES9X\LOADER\ )Īs you see from above, we will have 3 files extracted. Open up PBP Unpacker, click the Open button Now that our folder system is setup, lets open up the eboot.pbp in the % folder from Step 3. Extracting files from the eboot.pbp w/PBP Unpacker (ie C:\HOMEBREW\UO_SNES9X\ORIG\, C:\HOMEBREW\UO_SNES9X\LOADER, C:\HOMEBREW\UO_SNES9X\EBOOT )
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Then under each emulator/homebrew folder, create three folders: ORIG, LOADER, EBOOT Then create a new folder for each homebrew/emulator (ie C:\HOMEBREW\UO_SNES9X\ C:\HOMEBREW\PSPGENESIS\, etc ) Lets create a HOMEBREW folder (ie C:\HOMEBREW ) Now that we have our homebrew/emulator KXploit ready, lets quick setup a folder structure to make things easier. There are tons of info and guides out there explaining this, so i'm not going to explain (google it.) If you only see one folder, then you will need to run the homebrew/emulator through KXploit to make it v1.50 compatible. Depending on the author, the emulator might be KXploit ready (ie created w/two folders, a % folder and normal folder, ie SNES9X\ and SNES9X%\ ) Photo/paint editor for making custom graphics (ie photoshop) This will ONLY work on Sony PSPs w/firmware verison 1.50, NOT 1.51 or 1.52!!! Overview: This guide will explain how to create custom eboot.pbp files using your own graphics or the original emulator/homebrew graphics (replaces the KXPloit ones)